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About Me

I'm a 3D Generalist with a passion for bringing ideas to life through modeling, texturing, and lighting. With a strong foundation in both technical and artistic workflows, I enjoy working across different parts of the pipeline to create engaging visuals for games, animation, or film. I'm always exploring new tools—like Python scripting and AI-assisted techniques—to make my work more efficient and expressive.

Jia Cheng Hu

3D Generalist / Look Dev

Skills

- 3D Modeling,Texturing, Lighting, Look Dev

Softwares

- Autodesk Maya, Adobe Substance Painter, Nuke, Houdini, Zbrush

Experiences

Photronics Inc

- Corporate Design Intern

Animated Short Film "The Tag-Along" 

- Director, Producer

Yu Xian Yuan

- Advertising Designer

Education

2019-2024

School of Visual Arts

​BFA 3D Animation and Visual Effects

I studied Computer Graphics, where I learned the ins and outs of 3D production—modeling, texturing, animation, and more. It gave me a solid foundation to work across the whole pipeline.

Honors & Awards

Zircines Animated Film Awards

- BEST HORROR - Zircines Animated Film Awards - 2025

The North Film Festival

- BEST ANIMATION SHORT FILM - Nominee - 2025

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